The scope of my project was to condense the original 3 minute video to 90 seconds. Although the project was hard to do it turned out better than my first one. I made the color look better and at the beginning of the film i changed the wording to make it look like more of a music video. The process of making this video was difficult but fun. We had to film every clip which took quite a while because the initial video had to be the whole song. After we filmed and re filmed i had to edit the video to make it come alive. I used Final Cut Pro to edit and produce my video. Something that i learned throughout the process was to be patient and understand what needed to be accomplished. I also figured out that the end result can look pretty cool. But something i would do differently is learning how to edit it differently and make it flow nicer. But something i would do the same if get cool shots and unique places to film. Overall i think my second video turned out better than the first. It flows better and the length seems more fit.
Tuesday, November 25, 2014
Hammer
In this project i created a hammer and a nail. We had to extrude and switch faces. We also added textures to make it look more like a hammer. In the rendering process we had to put lights in order to see the actual object. I used a spotlight in order to see the whole object. In this project i learned that when extruding parts of objects they can go the total opposite ways that you wanted. I also thought that putting the texture onto the object was kind of difficult to do. Something i would do differently is the nail point because it makes a weird angle at the bottom. Overall i thought this project was fun because the idea and ending result looked really cool.
Polything
The idea of my project was to figure out how to put in lighting in the program maya. The extrude tool helped me make the hole is my polishing. I used the bevel tool to help make the roundness of the polything. There is multiple types of lighting and we used back lighting spot light and directional light. I did not have to think of the idea of this because we were just learning about lighting and the idea of the polything was made for us. I learned that putting the lights in certain spots can go a long way and if you do not have the light in the right spot then your object can look very weird. I wouldn't change anything about this project because i thought it was a cool idea to teach us lighting. Overall i think this project helped me with the concept of lighting and learned what the lighting was used for.
Wednesday, November 19, 2014
Character Animation
In creating my character animation i had to create my own character and put it into a scene and after all of that i had to make the scene come to life. The first thing that i had to do was create my character and create a story board. The story board changed multiple times in order for the story to flow well. The idea of my story was for a boy to be selling balloons and in the process of putting the balloons onto the cart they start to carry him up into the sky. He has a needle so he pops the balloon and falls back down safely to the ground. When i had to edit my animation i had to combine scenes and take out parts and it made the process more difficult. I learned that making multiple compositons made the process a lot easier because you just drag the compostion down and it will play with your previous clip. I also learned that if you ask questions you will understand what you are working with a lot easier. Something i would do differently is taking more time on making the scenes and the animations because if you put more time into the beginning the end will turn out better. But something i would do the same is keep the story line the same because i thought it was a cool idea. Overall i enjoyed making this animation and mostly liked how it turned out.
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